International Conference on Education and Technology - (IC-ET-25)


30th - 31st October, 2025 | Las vegas, USA

Multi-format (In-person/Virtual)

Important Dates

Pre-registration Deadline

30th September, 2025

Paper Submission Deadline

10th October, 2025

Last Date Of Registration

15th October, 2025

Date Of Conference

30th - 31st October, 2025

Downloads

Call For Paper

The Research Leagues events aim to release a wide range of articles that provide insight and explore the latest advancements in engineering, medicine, social science, applied science, management etc.

Our conference practices methodological, conceptual, and epistemological diversity. But we prefer articles that effectively engage with current intellectual debates. We expect our participants to contribute innovative ideas, perspectives, and research methods.

Our events can potentially revolutionize the current paradigm and pave the way for growth and development. Those who intend to have their original findings and research published through our events should get an idea from the Author Guidelines, Rules for Presentation, and Instruction sections, before anything else.

Education

  • Educational Technology
  • Asynchronous Learning
  • Authoring Technology
  • Best Practices In ICT Classrooms
  • Constructivist Perspectives
  • Cooperative/Collaborative Learning
  • Data Mining Strategies For E-Learning Organizations
  • Diffusion Of Innovation
  • Distance and Open Learning
  • Educational Technology & Globalization
  • E-Portfolios
  • Human Resources In Educational Technology
  • Human-Computer Interaction
  • Hypermedia Applications
  • ICT Integration
  • ICT Literacy In Education
  • Improving Classroom Teaching
  • Innovation and Change In Education
  • Instructional Design
  • Intelligent E-Learning Systems
  • Intelligent Training Technology
  • Interactive E-Learning Systems
  • Interactive Learning Environment
  • Knowledge Management In E-Learning
  • Learning and Content Management Systems
  • Learning and Teaching With Technology
  • Learning Objects
  • Life Long Learning and Technology
  • Mobile Learning
  • Multimedia Applications
  • Network Based Education and Training
  • Pedagogical and Practical Issues
  • Pedagogical and Practical Issues
  • Professional Development & Teacher Training
  • Simulations in Education
  • Teaching/Learning Strategies
  • Video Games For Learning
  • Virtual Classroom, Virtual University

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